Following on from the intro and scene setting of my previous post, this is the first in a series of XC=BASIC v3.0 features on various snippets of code and features for my Adventure Game template. The idea is to create a framework for the working engine of a text based adventure game, including most of…
Month: June 2024
XC=BASIC 3 – An Adventure Game
This is a quick introduction, and the first of what I hope will be many posts/tutorials (call them what you will) on XC BASIC and game creation that I hope anybody who happens to come across them will find useful. I should confess from the off that I am not a coder, and I will…
BBS (Part 2)
Following on from the post a few days back regarding WiFi Modems and BBS access from original hardware in the modern era, I just wanted to detail how and where I connect and add some links to resources etc. that you might find useful. So, skipping the WiFi set up as that was covered in…
Bulletin Board Systems in 2022
I’m lucky enough to be in that sweet spot generation of not having grown up with the internet and all it can offer, yet experiencing first hand its invention and first mass consumer take up in the form of the BBS. Not young enough to have been exposed to smart phones and devices as soon…
A First Repair
Can one really call oneself a retro computer hobbyist without getting your hands dirty? Without bearing the scars of hot solder on your wrists or holding onto solder flex for too long and taking the skin off your fingertips? No! No, you can’t. I am, therefore, happy to report I am now a retro computer…